Analogue or digital?

30 Jul

Since I started to be more serious about drawing and illustration this January 2009, I have been looking online and off-line for good drawing equipment for analogue art (say: paper and ink). The traditional supplier of professional drawing equipment have discontinued their pro-lines, and what is left can’t really be called professional anymore. The quality isn’t there. Probably because of the low production volumes, the quality control has gone down the drain.

That is unfortunate, because in my opinion, digital drawing equipment isn’t at the same level of excellence as analogue equipment. There is no good tactile feedback. And when the user has to adjust to the computer, instead of the other way around, something is wrong. Unfortunately, this let-the-human-step-down-to-the-level-of-the-PC attitude has prevailed in the last twenty years. At first, this approach by software developers was reasonable, because computers weren’t very powerful, but nowadays these machines have more than enough computing power.

The software, both on the OS level and the application level just hasn’t kept up with the advancements in hardware. There has grown a disconnect between what a computer can do and what software developers think it can do. When you look at it objectively, the technology sector hardly thinks outside the box; they rather look for places in the box that haven’t been used yet, for an unused niche in the market. I guess one can’t expect anything else if the tech sector remains primarily market driven and the public sector is kicking cans at the side line. The government needs to step in to get us out of this echo chamber of short term thinking innovation cycles of the current tech companies.

This all inspired me to draw the following cartoon. It is, as many cartoons are, born out of frustration or discontent with a particular situation, in this case a (hidden) status quo in computer aided illustration.

Analogue Or Digital?

That is all

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