If you click on the screenshot, your web browser will take you to the web app simplecomicsbrowser, which, as far as I know, will run on mobile and desktop Safari, and on Chrome and FireFox. It will not run on Internet Explorer, I’m told.
I can see that I still have a lot to learn, and the documentation on Apple Developer Connection has been (and still is) invaluable. It is one thing to appreciate the sleekness of good apps on the iPhone, it is another thing altogether to understand what it takes to make an app intuitive and fun to use.
The web app I made basically loads the 8 images on top of each other and reorders the stacking order when either the Previous or Next button is hit.
Other than that, the reshuffling of the images took a bit of logic to figure out. For instance, to browse forward, you copy the zIndex values of a series of DIV containers (which each contain an image). Suppose you have 3 containers, called “div1”, “div2”, and “div3”, with div1 initially on top, div2 below it, and div3 at the bottom. If you browse forward, you want 1-2-3 to become 2-3-1. This means the zIndex values should be copied like this 1->temp, 2->1, 3->2, temp->3. If you do it like this 3->2, 2->1, 1->3 (as you might think if you’re new at this), you end up with three DIV containers having the same value of zIndex (that of the third DIV container). This may seem silly, but details like this do matter in computer programming. Computers are dumb boxes, made to things by telling them what to do, step-by-step. Computers have no intuitive knowledge about the world, no common sense. They just do what you tell them to do.
Next I will be focussing on the iPhone Human Interface Guidelines for Web Applications. It is a high-level discussion of what to consider when designing a web application on a mobile device like the iPhone. Users have other expectations than on the desktop. Apps should be snappy and easy to use, because no-one is going to use their iPhone in one long sitting, as you do on the desktop.
I should also note that I don’t own an “iDevice”, so I’m completely depending on documentation and feedback from users (through Twitter). I plan to remedy this omission, as soon as Apple get off their duffs and put out the new versions of their devices in my country (which will be this month according to the company, but recent history has shown that to be less of a certainty). Some hands-on experience would probably improve the quality of my code output greatly, because I can test it on a real device myself.