Tag Archives: creative

Art & Story podcast in the podcast section of the International iTunes Store

31 Mar

I wanted to know what people in other countries have to say about one of my favorite podcasts, Art & Story, by Mark Rudolph, Kevin Cross and Jerzy Drozd. So, using iTunes, I changed the country setting to all 90 available countries and searched for Art & Story, but only 23 countries had a podcast section. The other countries only had an App Store and an iTunesU section.

Here are the links to the Art & Story podcast page in the iTunes Store per country:

Australia
Austria
Belgium
Canada
Germany
Denmark
Spain
Finland
France
Greece**
Ireland
Italy
Japan
Luxembourg**
Mexico
Netherlands
New Zealand
Norway
Portugal
Sweden
Switzerland
United Kingdom
United States

If you click on one of the links, it will open in your web browser, which will launch iTunes if your web browser is set up to do that (the website contains code that will try to open iTunes). You can temporarily disable JavaScript in your web browser to avoid iTunes opening.

Of course, the above trick will only keep working as long as Apple doesn’t change the naming scheme on their web server.

To modify the urls for another podcast page, go to the podcast page in the iTunes Store, right click on the podcast logo, and copy and paste the url in a text document. Replace the “id263032109” in the above urls to the corresponding value in the url you just copied. It is a bit of work (but not much if you use search and replace in your text editor), and you may want to view the source of this web page you’re now reading to copy the html code. In most browsers you do this by selecting the text, right click it, and select “view source of selection” (or similar).

I’ve looked into scraping the iTunes Store through a script, but Apple keeps changing the XML format on us, so it’s a lot of work to keep things working over time. It seems to me that the web interface will remain the same for a longer period, because it’s a public web interface, and not some private interface the iTunes application uses to communicate with the servers of the iTunes Store.

Note: **) Does not seem to have a web interface as of this writing.

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What does it take to get better?

30 Dec

With the year 2010 closing in, many of us think of things they want to get better at in the new year. So I wondered what things should be done to improve oneself, especially if you think of yourself as an artist, more specifically a visual artist or illustrator.

Here are some of my thoughts on the subject.

To put yourself in the correct mindset, watch these two videos from TED. Watching those always gets me all juiced up about creating something, even though the talks are somewhat motivational and philosophical.


Scott McCloud – Understanding Comics


Adam Savage – Obsessions

I also did some soul searching, trying to figure out what I have learned in the past year. Many thanks go to Jerzy Drozd and Mark Rudolph of the Art & Story podcast for giving me creative ideas and inspiring me to keep going with my creative pursuits.

Generally speaking, you need an able body, an inquisitive mind and sacrifice some of your free time to improve yourself. It is basically creating the circumstances and then do the work.

But what do you need to concentrate on, specifically for something creative? You make something where there was nothing before. How do you do that, what should you be concentrating on? What should be your guiding principle?

In illustration, the artist rearranges simple forms, puts them in a pattern and joins them to convey a message. My idea of a guiding principle in the case of illustration is to think things through before you start actually creating. What you should be thinking of is how to keep things interesting, so people will spend time with your work, rather than glancing over it. The best way I can think of is to use contrast. Not just light and dark, but on all levels, sharp and fuzzy, warm and cold, exact and ambiguous, happy and sad, etc.

You should get obsessed with contrast, learn the principles, break loose of them and play with alternatives, things you would not expect. Work things through, edit, re-edit. Obsession fuels your passion for the arts, keeps you focused.

However, set yourself limits, especially time limits, because there is never enough time. Working within those limits forces you to be succinct, to only give an impression of what was in your head, just enough to get the mind of the observer trying to complete the image. Your image should be open-ended, though give enough clues to avoid misinterpretation. What can I leave out, what should be put in?

Since most things we do are applied, theory should be treated equally, acquire enough knowledge to enable you to start a project, and if it was not enough, or the wrong kind of knowledge, seek more or better knowledge. Acquiring knowledge should never become a goal in itself, though, unless you want to become very academic and only think about doing instead of actually doing. The clocks keeps ticking, tick-tock.

This learn-as-you-go principle prevents that you spend too much time on things that will not make it into the finished piece. It is very akin of just in time (JIT) or keep it simple stupid (KISS). Don’t be naive about your art and craft, but don’t over-complicate either. Keep it balanced, work in short cycles, after which you evaluate what your weaknesses are and what you need to improve.

I can only hope 2010 will be an excellent year and will exceed your expectations. Have a good one.

That is all.